The Video Game Thread

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Rock
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Re: The Video Game Thread

Post by Rock » Thu Jul 11, 2019 5:10 am

I don't have a problem with the change in pacing necessarily. I just don't find Xen as an environment as rich in detail as Black Mesa. One is atmospheric, but the other feels both atmospheric and lived in. I also think platforming is a pain in the ass from a 3D first person perspective, and the emphasis on that element gets a lot heavier in the Xen levels (while the kind of puzzles that were common and organic to the Black Mesa setting are in shorter supply).
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Popcorn Reviews
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Re: The Video Game Thread

Post by Popcorn Reviews » Thu Jul 11, 2019 5:26 am

Rock wrote:
Thu Jul 11, 2019 5:10 am
I don't have a problem with the change in pacing necessarily. I just don't find Xen as an environment as rich in detail as Black Mesa. One is atmospheric, but the other feels both atmospheric and lived in. I also think platforming is a pain in the ass from a 3D first person perspective, and the emphasis on that element gets a lot heavier in the Xen levels (while the kind of puzzles that were common and organic to the Black Mesa setting are in shorter supply).
Hmm, I actually find that the Xen stages offer their fair share of effective detailed moments.
For instance, Interloper did a good job at showing how the Xen creatures were ignoble to a certain degree in the way of how they were enslaving the Vortigaunts and made them work at a factory where they were required to produce the Alien Grunts found throughout the game. I found this to be an effective moment of tragic irony, because while Questionable Ethics showed how the Black Mesa scientists had their flaws, so did the Xen creatures. I also liked how in Gonarch's Lair, it almost felt tragic to have to kill the headcrab's mother as this drove home the point of you being an intruder.
I completely get the criticism of platforming becoming more abundant. Personally, I've never had an issue with it, but I get why other people do.
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