Werewolf

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Evil Prevails
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Re: Werewolf

Post by Evil Prevails » Fri Nov 20, 2015 11:48 pm

Carmady, I will give Scott Pilgrim a second look if you switch your vote to Baron.
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Re: Werewolf

Post by Evil Prevails » Fri Nov 20, 2015 11:48 pm

Also, Ace, you're fucking dead, act like it.
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Re: Werewolf

Post by Ace » Fri Nov 20, 2015 11:54 pm

Hey. There are no rules about coming back as a poltergeist!
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Re: Werewolf

Post by The Last Baron » Sat Nov 21, 2015 4:16 am

Evil Prevails wrote:Carmady, I will give Scott Pilgrim a second look if you switch your vote to Baron.
That's just the sort of bargain a wolf would strike
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Re: Werewolf

Post by Ace » Sat Nov 21, 2015 6:31 am

The Last Baron wrote: That's just the sort of bargain a wolf would strike
:D
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Re: Werewolf

Post by sevenarts » Sat Nov 21, 2015 6:32 pm

Alright, nobody else is voting, obviously. The listless crowd somewhat half-heartedly strings up Evil Prevails.

It is now night. Seer and wolves, get me your choices.
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Re: Werewolf

Post by Ace » Sat Nov 21, 2015 6:34 pm

Yay! Evil is dead. My plan went exactly as planned.
Image
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Re: Werewolf

Post by The Last Baron » Sat Nov 21, 2015 6:39 pm

MadMan has been pretty quiet. Too quiet. Let's make that permanent.
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Re: Werewolf

Post by Evil Prevails » Sat Nov 21, 2015 8:32 pm

You stupid fucks.
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Re: Werewolf

Post by Ace » Sat Nov 21, 2015 8:36 pm

I bet evil was the seer. But he was just so evil that he used that power for....evil.
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Re: Werewolf

Post by Evil Prevails » Sat Nov 21, 2015 8:45 pm

Does anybody notice that Baron is making his vote even though it is night (and the wolf's) time? Also, can no one post in red? Y'know, I'm glad I'm dead, this village wasn't worth saving.
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Re: Werewolf

Post by Ace » Sat Nov 21, 2015 8:47 pm

So Baron is also a werewolf?
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Re: Werewolf

Post by The Last Baron » Sat Nov 21, 2015 10:23 pm

Oh, shit, it's nighttime. Thought it was daytime for some reason.
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Re: Werewolf

Post by Evil Prevails » Sat Nov 21, 2015 10:37 pm

The Last Baron wrote:Oh, shit, it's nighttime. Thought it was daytime for some reason.
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Re: Werewolf

Post by The Last Baron » Sat Nov 21, 2015 10:49 pm

If I was a werewolf wouldn't I be used to casting my vote by PM at this point?

You can kill me if you want but the village will only get smaller.
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Re: Werewolf

Post by Kayden Kross » Sun Nov 22, 2015 12:32 am

Well, Evil, that's what happens when you play the Mussolini card in life. The flat Mussolini card.
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Re: Werewolf

Post by sevenarts » Sun Nov 22, 2015 2:20 am

The night has ended, and this village's population shrinks every day. Now, the exhausted villagers wander out into the square to find a by-now-expected sight: Eminence Grise lies dead, attacked by wolves.

The third day now begins, and voting may commence.
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Re: Werewolf

Post by The Last Baron » Sun Nov 22, 2015 1:21 pm

My vote for madman still stands now that it's actually daytime
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Re: Werewolf

Post by Beau » Mon Nov 23, 2015 1:35 am

After today's election in Argentina, I'm in the mood for some self-inflicted harm. So, fuck it.

I'm the seer and I know Baron is a wolf.

Evil wasn't. Neither was Eminence. Stop killing innocent people. Kill Baron. Today is my last day, 'cause I'm a goner once night falls. So make it count.
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Re: Werewolf

Post by The Last Baron » Mon Nov 23, 2015 1:44 am

That makes two of us then

My attempts to make this interesting for myself backfired and now I look like an idiot, excellent :-/
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Re: Werewolf

Post by Ace » Mon Nov 23, 2015 1:51 am

Beau isn't the seer. Think about it. He would have saved Evil if he could have. Beau's just in league with the wolves.
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Re: Werewolf

Post by Beau » Mon Nov 23, 2015 2:01 am

Ace wrote:Beau isn't the seer. Think about it. He would have saved Evil if he could have. Beau's just in league with the wolves.
I tried, in the most subtle way possible, but they killed him anyways.

This whole thing has been a colossal failure. I don't know what's happening 'cause some people are barely contributing. I've come to wonder if you're not the other wolf, and Baron only voted against you to fool us all into thinking neither of you could be wolves since you wouldn't vote against each other. But you did. Just to trick us.

I think that narrative is awesome and I'm sticking with it until night falls. Anyways, if true, that means we just have to do away with Baron. And we win. And I live.

So, come'on villagers, we can do it.
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Re: Werewolf

Post by Evil Prevails » Mon Nov 23, 2015 3:19 am

Ace ruined everything basically. Fucking Madman is prolly the other wolf.
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Re: Werewolf

Post by Ace » Mon Nov 23, 2015 3:41 am

I didn't ruin anything. I called for Evil's head in the first place! I knew this would happen and if we'd gotten rid of Evil we could have focused our efforts in this witch hunt.
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Re: Werewolf

Post by MrCarmady » Mon Nov 23, 2015 11:04 am

Let's kill Beau, what is this seer bullshit, clearly witchcraft is involved.
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Re: Werewolf

Post by sevenarts » Mon Nov 23, 2015 3:24 pm

The town has dwindled down to its last few residents, but in a sudden rally, the Seer steps forward and is able to rally 1 other townsperson to support an attack on a confirmed wolf. Beau and MrCarmady team up and turn on The Last Baron, stringing him up. In his last moments, he howls chillingly, revealing his wolfen nature.

And with that, I'm going to have to declare the town cleansed of the wolf plague. The other wolf, Madman, has been inactive, so the game obviously cannot continue. Hope you all thought this was a fun experiment, anyway!
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Re: Werewolf

Post by Eminence Grise » Mon Nov 23, 2015 4:51 pm

Hurray!
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Re: Werewolf

Post by Ace » Mon Nov 23, 2015 5:08 pm

Nice. Now you can reveal the other Wolves!
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Re: Werewolf

Post by Colonel Kurz » Mon Nov 23, 2015 5:14 pm

He just did...
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Re: Werewolf

Post by Ace » Mon Nov 23, 2015 5:25 pm

No I meant who ELSE that died was a wolf. We don't know who was anything besides the Seer and that MrCarmady was a townspeople.
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Re: Werewolf

Post by Colonel Kurz » Mon Nov 23, 2015 5:27 pm

Read his post again, please.
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Re: Werewolf

Post by Ace » Mon Nov 23, 2015 5:44 pm

Baron and Madman were wolves. So who else was a wolf?
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Re: Werewolf

Post by sevenarts » Mon Nov 23, 2015 5:52 pm

Uh there were only 2 wolves. Beau really was the Seer as he claimed, and everyone else was a villager.
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Re: Werewolf

Post by Ace » Mon Nov 23, 2015 6:05 pm

sevenarts wrote:Uh there were only 2 wolves. Beau really was the Seer as he claimed, and everyone else was a villager.
Hmm I thought the villagers and Wolves were even numbered. :P
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Re: Werewolf

Post by Eminence Grise » Mon Nov 23, 2015 6:07 pm

sevenarts wrote: INITIAL ROLES:
8 x Villagers
1 x Seer

2 x Werewolves
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Re: Werewolf

Post by Kayden Kross » Mon Nov 23, 2015 11:30 pm

Evil still deserved that lynching though.
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Re: Werewolf

Post by Evil Prevails » Tue Nov 24, 2015 2:02 am

sevenarts wrote:The other wolf, Madman, has been inactive, so the game obviously cannot continue.
Ace wrote: Hmm I thought the villagers and Wolves were even numbered. :P
Christ, what a disaster.

Let's play again but ban Ace.
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Re: Werewolf

Post by Ace » Tue Nov 24, 2015 3:42 am

Yeah lets play again but this time let's lynch Evil first.
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Re: Werewolf

Post by MrCarmady » Tue Nov 24, 2015 2:48 pm

Woooo! Thanks Ed. The way we used to play this had more roles, that might be better for getting people involved. There was an exorcist/doctor character, who could potentially save the victim in the night, a terrorist, who could blow themselves up but take someone else with them (they didn't know who the mafia people were), etc.
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Re: Werewolf

Post by Beau » Tue Nov 24, 2015 3:21 pm

Yeah, but then most villagers got involved more than one of the damn wolves, so who knows.
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Re: Werewolf

Post by sevenarts » Tue Nov 24, 2015 4:11 pm

MrCarmady wrote:Woooo! Thanks Ed. The way we used to play this had more roles, that might be better for getting people involved. There was an exorcist/doctor character, who could potentially save the victim in the night, a terrorist, who could blow themselves up but take someone else with them (they didn't know who the mafia people were), etc.
I'm glad people had fun despite the no-shows. I play this on another board pretty often and we use a lot of different roles, it's definitely more fun and complex that way but it's hard to balance lots of roles with small groups. We usually have bodyguards/doctors, a minion who serves the wolves, a sorcerer who tries to find the seer for the wolves, masons (a village network who work together), hunter/terrorist-type kill-on-death roles, a cursed villager who can be turned into a wolf, a tanner whose only goal is to get himself lynched, and lots of more unusual roles that vary based on the game. There's a lot of complexity and potential for craziness you can add to the game with bigger groups.
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Re: Werewolf

Post by MadMan » Thu Dec 03, 2015 6:13 am

My bad as I forgot about this and my Internet sucked until I switched providers.
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